Archive for March, 2008

Lucky Seven

Thursday, March 13th, 2008

So apparently, I’ve missed my scheduled posting day.  Mother was kind enough to inform me of this fact when I talked with her recently, and rest assured it won’t happen again.

So long as I remember I have one of thems now, at least.

Mostly I want to talk about video games right now, but before I do, something I’d just like to put down into words.  Here are the things that I view myself as being fairly proficient in: singing, playing video games (snuck in there anyway), following directions.

I have been told that I am intelligent, but I don’t really feel comfortable touting myself as such.  I have been told that I write well, but it’s hard for me to believe that when I can’t stand to look at anything work on while I’m writing it, much less when it’s done.  I have been told that I am creative, but lacking any initiative on my part, I don’t think I’ve done much with it.

…Yeeghh.  Anyways.

Super Smash Brothers Brawl.

This is such a fun game.  There’s an interesting story mode — with co-op! — final smashes (huuuuge attacks that are often instant KO’s), and perhaps most fun of all, new characters!  Including Pit and Meta Knight!  Both of which I find fairly easy to use and can fly.  They each hold a nostalgic place in my heart, but especially Pit, as I only ever knew him from my original Game Boy game Kid Icarus.  Which happens to be one of the ones I can’t find anywhere…

And actually, if I had to choose between the two, I’d go with Pit.  Nostalgia aside, he has a lot of decent regular attacks with some decent smashing force behind them.  I would say that having two of his B-moves be purely defensive is a bummer, except that…it’s not, really.  They have valid and useful effects that I appreciate (especially Up-B — I can fly~), and the lack of offensive specials lets me focus on how best to land a hit with regular attacks and smashes.  Throw in arrows with a modifiable trajectory and a multi-hit move that lasts pretty much as long as you want it to, and you have one fun character.  He’s a bit on the fast side too.

Oh and Mr. Game & Watch!  I finally got a chance to use him today and he was awesome!  Still a lightweight, which means a good hit will send him really flying at lower damage percentages than others, but his regular attacks feel as though they’ve been vastly powered up.  Which makes him a viably competetive choice, should I wind up in a situation where that would count.  I just have to get used to the way he moves — it’s all jerky and kinda fast, but with out a little beep each step.  Although maybe I just didn’t hear it.

Perhaps it is a good thing I don’t have a Wii, because this would have a very high chance of taking up a goooood deal of my time.  Then again, I already own the game so it just…sits there.  Taunting me.  Which is my own fault, really.  Friggin’ tournament…that I lost…and it wasn’t even a dramatic loss, just…just bad…sudden death…first round…and I’d been doing so well…

…Not that I’m bitter or anything.